leader invasion

Cliff

Lineup is weak to Ground, Water, Fairy, Fighting.

Lineup

first
Catchable ✓
Axew sprite

Axew

second
Snorlax sprite

Snorlax

Weezing sprite

Weezing (Galarian)

third
Tyranitar sprite

Tyranitar

Camerupt sprite

Camerupt

Counters

Primarina

Attack 232 · 2.56× effective

Tapu Fini

Attack 189 · 2.56× effective

Azumarill

Attack 112 · 2.56× effective

Marill

Attack 37 · 2.56× effective

Shadow Mamoswine

Attack 296.4 · 1.60× effective

Shadow Golurk

Attack 266.4 · 1.60× effective

Mamoswine

Attack 247 · 1.60× effective

Golurk

Attack 222 · 1.60× effective

Shadow Piloswine

Attack 217.2 · 1.60× effective

Shadow Runerigus

Attack 195.6 · 1.60× effective

Piloswine

Attack 181 · 1.60× effective

Palossand

Attack 178 · 1.60× effective

How invasions work
Beat the grunt's three slots, then catch the reward. Counter the lineup's types. Shadow Pokémon hit hard but fold to super-effective damage.

Shadow Pokémon

Rocket Pokémon are caught as Shadow: boosted attack, weaker defense, and the charged move Frustration until purified.

Purification

Purifying drops Frustration, lowers power-up cost, and bumps IVs, but removes the Shadow attack bonus, so keep raiders shadow.

Catchable slot

Only the marked reward position awards an encounter after the battle; the other slots are battle-only.

Leaders & Giovanni

Cliff, Arlo, and Sierra need a Rocket Radar; Giovanni needs a Super Rocket Radar from the monthly Special Research.