elemental invasion

Water Grunt (Female)

Lineup is weak to Electric, Grass, Fighting, Ground.

Lineup

first
Catchable ✓
Mudkip sprite

Mudkip

Tentacool sprite

Tentacool

Krabby sprite

Krabby

second
Dewpider sprite

Dewpider

Swampert sprite

Swampert

Sharpedo sprite

Sharpedo

third
Walrein sprite

Walrein

Greninja sprite

Greninja

Tentacruel sprite

Tentacruel

Counters

Shadow Electrode Hisuian

Attack 211.2 · 2.56× effective

Rotom Mow

Attack 204 · 2.56× effective

Electrode Hisuian

Attack 176 · 2.56× effective

Shadow Voltorb Hisuian

Attack 130.8 · 2.56× effective

Voltorb Hisuian

Attack 109 · 2.56× effective

Shadow Exeggutor

Attack 279.6 · 2.56× effective

Shadow Torterra

Attack 242.4 · 2.56× effective

Iron Leaves

Attack 236 · 2.56× effective

Exeggutor

Attack 233 · 2.56× effective

Celebi

Attack 210 · 2.56× effective

Torterra

Attack 202 · 2.56× effective

Toedscruel

Attack 166 · 2.56× effective

How invasions work
Beat the grunt's three slots, then catch the reward. Counter the lineup's types. Shadow Pokémon hit hard but fold to super-effective damage.

Shadow Pokémon

Rocket Pokémon are caught as Shadow: boosted attack, weaker defense, and the charged move Frustration until purified.

Purification

Purifying drops Frustration, lowers power-up cost, and bumps IVs, but removes the Shadow attack bonus, so keep raiders shadow.

Catchable slot

Only the marked reward position awards an encounter after the battle; the other slots are battle-only.

Leaders & Giovanni

Cliff, Arlo, and Sierra need a Rocket Radar; Giovanni needs a Super Rocket Radar from the monthly Special Research.