elemental invasion

Fire Grunt (Female)

Lineup is weak to Ground, Water, Rock, Ghost.

Lineup

first
Catchable ✓
Litwick sprite

Litwick

Ponyta sprite

Ponyta

Torchic sprite

Torchic

second
Magmar sprite

Magmar

Blaziken sprite

Blaziken

Camerupt sprite

Camerupt

third
Darmanitan sprite

Darmanitan (Standard)

Magmortar sprite

Magmortar

Counters

Primal Kyogre

Attack 353 · 2.56× effective

Shadow Palkia Origin

Attack 343.2 · 2.56× effective

Shadow Palkia

Attack 336 · 2.56× effective

Shadow Kyogre

Attack 324 · 2.56× effective

Mega Gyarados

Attack 292 · 2.56× effective

Shadow Sharpedo

Attack 291.6 · 2.56× effective

Mega Sharpedo

Attack 289 · 2.56× effective

Shadow Kingler

Attack 288 · 2.56× effective

Palkia Origin

Attack 286 · 2.56× effective

Shadow Gyarados

Attack 284.4 · 2.56× effective

Mega Swampert

Attack 283 · 2.56× effective

Palkia

Attack 280 · 2.56× effective

How invasions work
Beat the grunt's three slots, then catch the reward. Counter the lineup's types. Shadow Pokémon hit hard but fold to super-effective damage.

Shadow Pokémon

Rocket Pokémon are caught as Shadow: boosted attack, weaker defense, and the charged move Frustration until purified.

Purification

Purifying drops Frustration, lowers power-up cost, and bumps IVs, but removes the Shadow attack bonus, so keep raiders shadow.

Catchable slot

Only the marked reward position awards an encounter after the battle; the other slots are battle-only.

Leaders & Giovanni

Cliff, Arlo, and Sierra need a Rocket Radar; Giovanni needs a Super Rocket Radar from the monthly Special Research.